The most mysterious tasks that are not always displayed on the map and promise a worthy reward. The last part of the series has already been passed far and wide, but Valhalla still has some truly amazing side quests that are worth finding and experiencing personally.
Unlike many competing adventure games, the main plot is usually serves as an interesting and elegant background for side quests in the Assassin’s Creed series. Only by completing “side” tasks will players be able to fully reveal the main character. Moreover, more information opens about the very history of the Order, its structure and basic principles.
Assassin’s Creed: Valhalla is no different in this regard, with side quests that stand out again, revealing answers to questions fans have been asking for years. Some of these quests are hidden in the middle of nowhere, or are not logged at all. However, they are as entertaining, hilarious and addictive as the climaxes of the main storyline.
Outside the Animus, players will be surprised to find some “quests” which are not marked on the map, but on the computer screen. For the most part, these are small codex entries and emails, but for the diligent gamer who loves to explore every corner, there is more to it.
The late Desmond sheds light on some secrets in a series of recovered audio fileswhen he talks more about Ezio, Altair and Connor. Players who do not find these files will not understand Desmond’s decisions at the end of Assassin’s Creed III.
The hunting lodge is worth visiting again only if the player an avid hunter and wants to turn their trophies into improvements… Even so, gamers will be dealing with Wallace and not Petra, which will only further limit the on-screen display of one of Valhalla’s best female characters.
Although she will not be marked as a quest NPC, she actually has a number of side missions. One of these tasks involves talking to a talking deer. After all the jokes and the wolf hunt are over, Eivor can keep in touch with Petra.
Another camp member, Tarben the baker, asks Eyvor to help him deliver the grain. The quest is exactly what it sounds like, and without any pitfalls. It’s nice when Eyvor and Tarben discuss what prompted one to become a warrior, and the other – a cook. It makes the heroes deeperand the world as a result becomes more lively and comfortable.
But that is not all. The quest gives access to a whole chain of tasks, revealing the dark history of Tarben. It ends with a confrontation with one of the most memorable villains and reveals another partner for Eyvor.
On one of the altars scattered across England, Eivor donates 200 silver coins to the gods and asks for their blessings. To his anger, he discovers that someone stole all donations.
After tracking down the criminals, Eyvor finds two wide-eyed children who are apparently orphans. Here players should remember some facts about Edward Kenway. The main characters of the franchise also stole some things due to extreme need. Ultimately, the player’s choice determines how to deal with these children.
With a simple quest, most players can easily hire a cat to raid ships. Players can also summon a dog companionbut this method is a little more complicated and involves talking to the children at the camp.
When Eyvor talks to one child, he explains that other children are in danger. It turns out that this anxiety was just a ploy that prompted Eyvor to take action. The wolf, which children consider a dog, is in danger. If you save the animal and free it, the wolf will defend the children after the attack of the next pack of its relatives. Having betrayed his appearance, a comrade-in-arms voluntarily joins Eivor, who is allowed to call it one of three fun options, like Dwolfg.
Ax in the head
At the foot of another settlement, a brave warrior mutters about the battle that has just taken place. He complains of a headache, but still insists that Eyvor really “see the other guy” in the fight with him. But the main character sees only one thing – this warrior was hit by an ax, and now Valhalla awaits him.
Players must choose a very specific path in order to complete the mission with the best possible ending. In this case, Eyvor can decide how this warrior should spend his last moments. Gamers can lie about the ax and say it’s just a scratch, or suggest that they remove the ax and send the character to Valhalla earlier. In fact, Eyvor is offered to show mercy so that he does not suffer.
Assassin’s Creed: Valhalla is a beautiful game with realistic views, hills, and castle ruins that deserve to be your desktop background. And the developers know about this, because they even created a special mode for screenshots.
One scene that is not likely to be perceived as particularly photogenic is the small “kingdom” inside an abandoned cathedral. Eyvor finds a throne made of mud and feces. The voice demands from the protagonist to pay tribute to him, to which he sarcastically replies that the voice should be “King (of impurities)”. This “ruler” then dispatches a small and dirty army to retrieve Eyvor’s skull.
In several articles of the code The Gylden Sparrow is referred to as a magnificent sunken ship. When you hear that a huge ship is at the bottom of the ocean, it can give you a feeling of nostalgia if you played the Fate of Atlantis DLC for Odyssey.
Eyvor may not have a game-mechanic reflection of progress his quest, but by reading the records, he can find the wreckage of the ship. Players exploring Gylden Sparrow will find treasures, skeletons, and team notes of what happened.
The curse of the blow is something that will cause a lot of joy and agony to those who discover it. The quest is kicked off by talking to some younger children who can’t talk well enough about their world-renowned grandfather and his mighty punch.
Eyvor assumes this story is a lie, especially when he meets Walloper, who looks old and dresses like a monk. Those who challenge him find, however, that the rumors are true. If Eyvor is hit at least once, he will immediately fall and lose the duel. After the player defeats Walloper, he thanks for releasing the pressure of the curse and gives the player access to those treasuresthat he has accumulated over his past victories.
Army of cats
On a side path, Eyvor will walk through a field full of mice. The farmer there explains that every mouse destroys a huge amount of cropsbut he can’t do anything about it. If the player walks along the path a little longer, he will find a cat owner who can help.
However, the owner of the cats keeps most of them at home, and those who get out on the street remain at her feet. After Eivor either threatens her or tells the story of a legion of cats that exterminate mice and find their own Valhalla, the woman agrees to release her army of cats. In the final, the player will receive satisfaction, watching the mouse apocalypse.