The new flight simulator has been announced in three different editions. In this game, the user will be able to fly different models of civil aircraft and visit manually created airports.
Editions
The fans’ long wait is finally over. Already August 18 players will be able to take to the air in Flight Simulator from Microsoft. The developers announced 3 variants of the game at the start of sales:
- Standard – $ 79.99.
- Deluxe – $ 119.99.
- Premium Deluxe – $ 159.99.
The editions differ in the amount of available content. At the initial stages of the gameplay, they are no different – the flight mechanics are exactly the same, and the airports and planes are blocked. New models and locations will have to be opened gradually.
Standard
In the “Standard” version, the player has access to 20 aircraft models and 30 handcrafted airports.
An ideal version for those who have not previously played air simulators or have left their world for a long time. Allows you to get acquainted with the main mechanics of the project, master the management and feel the atmosphere.
Deluxe
The Deluxe version contains all the content from the Standard set, as well as 5 additional aircraft and international airports. Additional technique:
- DA40-TDI;
- DV20;
- Beechcraft Baron G58;
- Cessna 152 Aerobat;
- Cessna 172 Skyhawk.
Premium Deluxe
The Premium Deluxe version repeats the Deluxe suite, but also has 5 new aircraft and airports. Additional technique:
- 787-10 Dreamliner;
- SR22;
- Virus SW 121;
- Cessna Citation Longitude;
- Shock Ultra.
What else is known about the game?
More detailed information at the moment is not available on the official website of the game, or on other platforms for announcements. It is only known for certain that the ongoing global pandemic has not led to serious delays in the release of the project, and this is good news.
Judging by the cost of play sets Microsoft has decided not to overload its DLC simulator and chose one of two ways to develop sales:
- Players are given the opportunity buy the “Standard” or “Deluxe” version, and then, if desired, pay the difference in price and improve it…
- Gamers can buy planes and airports separatelyby choosing only the ones they like the most.
Such sales methods are very interesting and atypical for modern simulators. For example, SCS Software, which developed Euro Truck Simulator 2 and American Truck Simulator, chose for myself way of individual customization by the user of his game.
These projects are inexpensive in their basic configuration, but players are offered a lot of DLC. At will, the user can buy new maps, types of vehicle painting, extended types of cargo, new trailers, accessories for the truck interior and other visual and gameplay additions.
This method of monetization allows the player to independently choose which game features are important to him, and makes the project more accessible.
In any case, these are just guesses and reflections. All that remains is to look forward to the opportunity to take to the skies in Microsoft Flight Simulator.
A source